Billrey

COMMERCIALS

 

IKEA: PLAY FOR CHANGE

IKEA: PIET HEIN EEK

 

MINISTRY OF EDUCATION: DEMOCRACY

FUTURAE

Chimney Group 2017. Animation & Direction: William Reynish. Audio and music by Chimney.

COPENHAGEN AIRPORT

The Works 2016.

 

HOFOR

 

MICROSOFT/TELENOR: ONEDRIVE

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The story of the tragedy on board the Scandinavian Star in 1990, is still the biggest unsolved murder mystery in Scandinavia in recent times. 30 years after the disaster, a new Danish documentary series tells the entire story.

I co-directed a series of animated sequences, working together with the talents at Tumblehead in Viborg. We used silhouettes, smoke, camera mapping and photogrammetry to re-tell the story.


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Home Grown is about a girl evacuated from a nuclear accident, who returns to look for her father. But when she gets there, things are not like they used to be.

It's a 20-minute short film about leaving the past behind, and accepting that nature finds a way.

The film uses a combination of animation techniques. Backgrounds are composed of photos that have been 'camera mapped' onto 3D surfaces, and the characters have then been animated on top.

Watch the trailer below. 

 
 
 
darya: ALBA HEYDENREICH
guard: SIMON BENNEBJERG
father: THOMAS GABRIELSSON
director: WILLIAM REYNISH
script: SIMON ODED WEIL
idea: WILLIAM REYNISH / CARINA KAMPER
producer: LINA FLINT
production lead: MADS-AUGUST HERTZ
casting: ANJA PHILIP / CASTERIET
dop: LOUISE MCLAUGHLIN
storyboards: SUNE ELSKÆR
production design: MARIE BOYE
props: CHRISTINA KOUSGAARD
editor: SIRID GARFF
sound design: PHILIP FLINDT
composer: ESBEN VALLØE
animators: RASMUS NYHUS HANSEN / NIKOLAJ MARCHER / GEMMA ALIAGA COSTA / CAMILLA GUNBORG PEDERSEN
foley artist: TORBEN GREVE
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behind the scenes

 

sketches & designs

 
Nordisk Film Spring 2017
 
 
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DEN SORTE SKOLE: LOWMAX

Click Above to play.

Made by David Adler & William Reynish using a collage of motion capture movements and scanned sculptures.

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WHO IS LOUIS: SUN & MOON

Credits: William Reynish & Marie Boye

Click above to play

This video was made using mixed materials and media, some digital stuff and some real models. 

Music is by WHO IS LOUIS.

Video credits: William Reynish & Marie Boye. 

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Director: William Reynish
Dancers: Camilla Lind & Gunilla Lind

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Smiley face

 

Whole is a 12-minute short film I created and directed at The National Film School of Denmark. It's a combination of puppet sets and 3D-animated characters, shot in stereoscopic cinemascope.

The film is inspired by how shamans are able to travel between two worlds and help regain your inner power.

 

The story revolves around MIRA, a 23 year old girl who has a heartache and feels empty inside. Her friend INGEBORG attempts to fill out Mira’s hole with vodka and parties, but they meet the 500 year old shaman ULRIK, a more holistic solution arises: Mira must find her inner power animal to regain her strength. But after being put into a drum-induced trance, Mira meets something entirely unexpected.

Everyone has a power animal. You just have to find it.


Politiken

Politiken

Ekko

Ekko


Watch the final film below. Be sure to click the 'CC' button to get english subtitles.

Directed by William Reynish Produced by Lina Flint Screenplay by Carina Kamper & William Reynish DOP Louise McLaughlin Production Design by Rasmus Trustrup Sound Design by Philip Flindt Music by Eske Nørholm Editing by Carla Luffe Starring Molly Blixt Egelind, Stephania Potaliv, Baard Owe, Anne Marie Helger Benjamin Hasselflug Set Design by Anne Dorthe Vester 

Tunnel Design by Marie Boye Thomsen Character Design by My Buemann & Sara Main Lindemann Character Animation by Lea Bøje, Anne Moth, Steffen Christensen & Kirsten Bay Construction by Anne Dorthe Vester, Rasmus Trustrup, Marianne Femerling, Mette Jakobsen, Kristina Olesen Drumming by B-Joe & Anette Høst Music Recording by David Springborg


Making the whole movie

Whole was created over a period of a year, from script writing, to storyboards and animation production.

We started off by being inspired by how shamans communicate with power animals and fleshed out the story from there.

In production, we used a combination of techniques to create the film, including photo's, camera mapping, sterescopic 3D and 3D-printing. We made use of Blender for animation, it's render engine Cycles for rendering, as well as Shapeways for 3D printing and the Renderstreet.st as an online renderfarm.


Model sets were photographed and mapped onto the backgrounds.

Models were 3D-printed and placed inside the sets for lighting reference and size comparison.

We used a combination of lazer-cutting and 3D-printing to assemble the sets.

Camera mapping was used to project the photos onto 3D surfaces.


Download Blender files

Click any of the characters below to download the file. Open them and manipulate them using the free 3d software Blender.


 
 
 
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Lost in the Funhouse is a puppet-avant-garde- animation experiment. It is a journey into a hypnotic twisted universe with mirrors, shadows and confusing spatial illusions.

MEDIUM: Hand-made puppets, 3D scanned and cgi-animated characters with projected patterns. Presented in stereoscopic 3D.
TONE: Twisted, Surreal, spacy madhouse journey
TARGET AUDIENCE: 14+

For whom is a funhouse fun?

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Below is an excerpt from the film.


Directed by William Reynish Produced by Lina Flint Written by Mads Rosenkrantz Grage & William Reynish Audio Design by Phillip Flindt Edited by Carla Luffe Starring Elliott HoveViktoria Carmen SonneNanna Voss Alexander Clement Production Design by Adrielle Buus Storyboards by Casper Høg Set Construction by Katrine Lyn AndersenSofie Lerche Props by Amalie Moesgaard

Set Painting by Marie Boye Thomsen Character Animation by Drude MangaardJonas Bastrup MikkelsenAndreea Jebejean & Mads Bjerregaard Modeling by Jacob BerhndtzRené Juul MadsenNina van Veldhuizen & Aneeka Khan Rigging by Nathan Vegdahl 3D-Stereoscopic Supervisor Toke Rasmussen Poster & Logo design by Rasmus Michaelis Renderfarm RenderFlow.com


 
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Everybody knows that sleepwalkers die when you wake them up. The shock they get from waking up while sleepwalking is mortal. 

So what do you do if you encounter a sleepwalker? You have to guide them safely back to bed without waking them up. 

And that's exactly what our game is about. 

Because it's a game about sleeping, we present the world as seen through the mind of the sleepwalker. Escher-style illusion puzzles and nightmares have to be overcome to find your way back to bed.

I directed the initial version of the game, set the vision, scope and style. Bedtime Gaming is heading up the completion of the game, which will premiere on iOS this year.


Guide the sleepwalker safely back to bed. Don't wake him up.


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click below to play

Sound Mixing: David Springborg
Producer Assistant: Nicoline Edinger
Styling & Makeup: Sabrina Tronbakken Næsborg
Concept: Mew and Volume

Director/Animator: William Reynish
DOP: Sine Brooker
Producer: Thomas Gram Veyssière
Designer: Marie Boye Thomsen
 


Behind the case:

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Click above to play

Video by William Reynish and Marie Boye Thomsen

Magisk Mand 2015


Behind the Scenes

Magisk Mand 2015

Video by William Reynish and Marie Boye Thomsen


 
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VAMPIRE BLOW: GIMME SOME

Click above to play


Magisk Mand 2014.

Direction & Animation: William Reynish


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LOWLY: S.W.I.M.

Credits: William Reynish & Marie Boye

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